![]() Fixed the Environment property’s runtime type when accessed from an EffectConfigForm (for BitmapEffects and GpuEffects with custom UIs).Added Length and Mad (multiply-add) to the list of HlslTernaryFunctions.Added Distance and Dot to the list of HlslBinaryFunctions.Fixed various bugs with HlslBinaryFunctionEffect, HlslBinaryOperatorEffect, and HlslTernaryFunctionEffect (which can be used by GpuEffect plugins).New: Added a RandomNoiseEffect that GpuEffect plugins can make use of.They enable the blur radius to be controlled per-pixel through the use of a second input image (the “map”) New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins.New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable.Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g.New: The Paint.NET Plugin API Documentation website is now live at.New: Plugins can now access the built-in JPEG and PNG FileTypes through two new methods on IFileTypesService.Fixed a rare crash when rapidly undoing multiple actions.Fixed: All mouse cursors will now honor the Windows setting for adjusting the mouse pointer size.Fixed a rare bug that would cause selection tools to not work until the image was closed and reopened.New: Edit -> Paste now supports base64-encoded images, which enables copying images from Microsoft Teams (thanks for the implementation!).It now supports DDS files from S.T.A.L.K.E.R.: Shadow of Chernobyl, and has fixed BC5 Signed saving (thanks update has a handful of small improvements and bugfixes, and many improvements and fixes for GPU effect plugin development. Updated the bundled DdsFileTypePlus plugin to v1.12.8.0.Fixed a crash that was preventing CodeLab’s UI Preview functionality from working.Fixed a rare crash in the updater UI when exiting the app.Fixed a crash when undoing brush strokes.jpg) is actually a WebP image, the WebPFileType will be used for loading instead of WIC’s WebP codec (which doesn’t work correctly) Updated the bundled AvifFileType plugin to v1.1.27.0, which now supports loading the primary image of an animated/multi-frame AVIF (thanks Updated the bundled WebPFileType plugin to v1.3.21.0, which now supports loading the first frame of an animated WebP image instead of saying the file is not supported (thanks update has a handful of important bugfixes, and an updated DdsFileTypePlus plugin.Fixed a few typos, inconsistencies, and bugs in some plugin APIs.Fixed another rare crash when rapidly undoing changes made with the Move Selected Pixels tool.Fixed a crash in the Move Selected Pixels tool when the GPU does not support Direct3D Feature Level 11.Fixed some canvas navigation keyboard shortcuts that have some overlap with the new tab movement shortcut keys (Ctrl+Shift+PageUp/PageDown).Fixed a silent crash that was preventing the app from opening when double-clicking an image in Explorer, due to a bug in.Offline Installers and Portable ZIPs are available over on GitHub.If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.This is the recommended download if you don’t have Paint.NET installed. Download the installer from the website.To get the update immediately (once it’s certified), you can follow the instructions listed here. If you already have it installed, the update should happen automatically once Microsoft certifies the update, usually within the next day or so.This helps fund development and is an alternative or supplement to sending in a donation. This is a small update that fixes a handful of bugs, and updates both the AvifFileType and WebPFileType bundled plugins to include support for loading the first frame of an animation (similar to how GIF works).
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